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Same as BC7 Fast above with sRGB extended header only on DirectX10 + level hardware It provides the best quality compression only on DirectX11+ level hardware ADOBE PHOTOSHOP SILICON PHOTOSHOP INTEL MACSWELCH FULLUseful for high quality color maps, color maps with full alpha. Same as above with longer optimized compression time for a finer result Useful for HDR 16 images only on DirectX11+ level hardware Useful for height maps, gloss maps, font atlases or any other grey-scale image Useful for color maps with full alpha, packing color and mono maps together. Same as above with sRGB extended header only on DirectX10 + level hardware Useful for color maps or normal maps if memory is tight. Contextual guidance in simple terms is also provided. ![]() Export FormatsĪvailable formats change based on Texture Type chosen. Layers can then be saved directly to a single DDS file in the BCn format of choice or converted to a horizontal cube cross using the Convert Cube Map script provided to evaluate if desired.Įnables 2-way conversion from a horizontal cube cross to individual sides as layers for image processing and back again.
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